Monday, 16 March 2015

Game review - The Order: 1886

Game review - The Order: 1886
It is an action game set in old venetian London where lots of gruesome monsters lurk in the shadows.
Rating: 3/5

Price: Rs 3,999 for PS4

Features -
Beautiful graphics Interesting Victorian universe

The Order 1886 can best be described as Men in Black meets Jack the Ripper era. It is an action game set in old venetian London where lots of gruesome monsters lurk in the shadows. Made by the same guys who made a few of the God of War games. With so much going for it The Order 1886 has all the elements of a winner. Sadly all of that is squandered away to prop up presentation.

Story and Setting
The Order is the legendary Arthurian, Knights of the Round Table, having survived through the ages. A secret order of Knights tasked to protect humanity from half human, half monsters that seem to pop straight out of every gothic horror book. The game opens up with a pretty lengthy torture sequence, from there leading you deeper and deeper into the grim victorian world, where dozens of alternate versions of London are melded into one.

You play Sir Gallahad, a knight of the Round Table, and through his eyes you experience the rest of the Order, as well as the world. A world where the industrial revolution has only taken place for the sole purpose of letting you wield ultra cool guns. The dank, dark streets of London look like theres a monster hiding in every shadow. On the way you meet interesting characters like Nickolai Tesla, who incidentally makes the weapons you use.

The story and world does a great job of pulling you in and despite a lot of pacing issues, it settles well. As soon as you feel you're in and things are moving well, the game seems to end. A roughly seven hour campaign with no replayability value waits at the end of Order 1886. Which is not bad. What's bad is that you're paying a criminal Rs 3,999 for seven hours of gameplay. A very steep price.

Gameplay
You can term the gameplay of The Order 1886 as a third person shooter with cover elements in the vein of several games like Gears of War. The narrative takes several pages out of Naughty Dogs book of tricks. With everything feeling very much like a Uncharted or Last of Us. With long entertaining cutscenes, most of which have quick time events, a bit of moving around, following by shooting sections, it's fairly formulaic.

The world is beautifully made, with atmosphere leaking out of every gill. The game seems to love showing it off, telling you "you can go there" if you want, but you cant. It's an open world that's closed. Look but don't touch. So all you're limited to doing is walking about from sequence to sequence. The game is a lot of loose ideas put into one. Like you can pick up and examine objects, which could have started off as an idea for a detective game, but just made it in here to add realism by... well, examining objects.

Thankfully, to break the monotony is the wonderful variety of weapons. Industrial revolution, Victorian versions of Shotguns, Assault rifles. Not only that you get some really cool Teslafied electric guns. The monsters are truly quite terrifying, with some incredible graphics and animation work employed in transformations.

There's so much you will want to love about the game, but everything just feels like a squandered effort. Sure, at heart it is a really good adventure into a time that's fascinating, but it could have been so much more.

Graphics and Sound
Now this is where the game shines bright. The graphics, realism, atmosphere, lighting, character models mesh so well with the rest of the world, everything just looks fantastic. A testament to what the PS4 can achieve. The presentation itself is cinematic, with very movie like camera angles used in cutscenes, as well as during the action.

Conclusion
The Order 1886 is a slick looking game, with a superb world you would love to experience more of. What's lacking is gameplay, which does not mean it's a bad game. It just feels that it could be so much more than a beautiful skin stretched over a bunch of gaming templates. What is the worst part is the price. Games like Grand Theft Auto V, with several hours of gameplay, retail for much less. Sure, some retailers are stocking the game at Rs 3,799, but it was a very bad move of Sony to price the game so close to Rs 4,000. Especially considering this is a new intellectual property. The Order 1886 is worth experiencing, but only pick it up once it hits bargain bins.

Wednesday, 4 March 2015

Moto E second-generation first impressions

Motorola shook up the market for ultra-cheap smartphone with the launch of Moto E last year. However, the landscape has shifted by miles now, with Motorola's parent company Lenovo taking the lead with its 4G-capable A6000 and rivals like Xiaomi, Micromax and Microsoft following suit close by.

Now Motorola is back again, this time with a 4G version of its Moto E, which will hit India soon. We got the opportunity to play around with the second-generation Moto E at the ongoing Mobile World Congress, and here's what we think...

Design
Unlike the second-generation Moto X and G smartphones, the new Moto E looks pretty similar to its predecessor. However, the design update is still big enough to distinguish the two upon closer inspection.

While the body is still retains the curvy, slopy elements of the original Moto E, it feels a little thicker and bigger in size when you hold it, even though the two have exactly the same dimensions. However, it is still small enough to be used comfortably in one hand.

On the sides, Motorola has used user-removable bands, which come off pretty easily. We saw bands with rubber coating that make gripping the second-gen Moto E a lot more easier, with no danger of slipping out of the hand. An executive at the demo station said that bands in various colours will also be available.



Another change is the introduction of LED flash on the back and VGA camera in front.

Display
The display size has increased, from 4.3-inch in the first Moto E to 4.5-inch the new one. Though the resolution stays put at 540x960p, the difference is pixel density is hard to judge through the naked eye.

What clearly is noticeable, however, is the improvement in viewing angles as the colours wash out a lot less on the new Moto E compared to its predecessor. The display is also very bright and colours appear vibrant.



Performance
The real update to Moto E is inside, i.e. the chipset. The model we tried out had a 64-bit 1.2GHz quad-core Snapdragon 410 processor, a meaningful jump over the 1.2GHz dual-core Snapdragon 200 chip of the old Moto E.

You can feel the difference in performance between the two smartphones from the start, with the new model not showing any signs of being a slouch. Apps open at the touch of a button, scrolling within the menu is smooth and switching between apps does not take a toll on the phone.



The phone runs on stock Android 5.0 Lollipop software, with a few Motorola apps thrown in. The combination of the Snapdragon 410 processor, 1GB RAM and Android Lollipop would allow the new Moto E to handle most tasks pretty easily.

Camera
The camera setup of Moto E has also received an upgrade, getting LED flash on the back and VGA sensor in front. But alas, the camera still remains the Achilles' heel of the Moto E series.
The rear 5MP camera still shoots grainy photos even of objects close by. You, in fact, lose out on a lot of detail with this camera because of the poor sensor. Same goes for the front VGA camera, which barely does a job of a selfie machine. However, we must point out that the demo area where we clicked the images was not very well lit, so daylight images *may* appear better.


We feel that the photos you take with the new Moto E's front and rear cameras would hardly be worthy of your Facebook and Twitter pages.

Monday, 2 March 2015

technonews : First impressions of Samsung's Galaxy S6, S6 Edge

technonews : First impressions of Samsung's Galaxy S6, S6 Edge: Samsung has gone for a total reboot of its smartphone line with yesterday's unveiling of Galaxy S6 and S6 Edge smartphones.  ...

First impressions of Samsung's Galaxy S6, S6 Edge

First impressions of Samsung's iPhone 6 rivals Galaxy S6, S6 Edge
Samsung has gone for a total reboot of its smartphone line with yesterday's unveiling of Galaxy S6 and S6 Edge smartphones. 
BARCELONA: Samsung has gone for a total reboot of its smartphone line with yesterday's unveiling of Galaxy S6 and S6 Edge smartphones. The smartphones are similar in design to the models launched since September last year, but you would be hard pressed to believe that they are part of the same family that spawned Galaxy S5 and S3.

We spent some time with the Galaxy S6 and S6 Edge at the showcase event to see whether the two new smartphones are worth the hype and if these can be the iPhone challengers that Samsung desperately needs them to be... Here's what we think:

Display
Samsung has upped the pixel density on Galaxy S6 and S6 Edge to the highest among all smartphones by slapping 2K (1440x2560p) resolution on their 5.1-inch displays. We believe that this exercise is not of much value since the pixel density on Full HD screens (1080x1920p) is high enough, and a 2K panel doesn't add much to the experience.

In terms of quality, both SuperAMOLED displays offer excellent sharpness, viewing angles and contrast. We can't give a judgement on sunlight legibility until we get a review unit that we can around under direct sunlight. Samsung has been able to balance the colours a little more over last year's Galaxy S5, so the greenish tinge of AMOLED screens is a lot less noticeable now, though we still won't say that it is completely gone.


The Edge screen on Galaxy S6 Edge is on both sides this time, up from just one side as is the case with Galaxy Note Edge. though this is an engineering feat, it still does not add as much of value as you would think since the Edge screen features can be used on only one side at a time.

Moreover, the Galaxy S6 Edge's curved panel is not independent of the main display, as it is in Galaxy Note Edge. therefore, you lose out on the feature that gives you one-touch access to apps and widgets by just swiping on the home screen. You can only check out missed notifications using the Edge screen on Galaxy S6 Edge, but not a lot more.

This feature, however, is still available if the screen is locked; just rub the Edge screen when the phone is asleep and the curved display will light up. Samsung is also letting you set colour codes for your contacts, so that the Edge screen will light up when they call and your phone is facing downwards.

A huge improvement? We think not. The features, though not available on other phones, are still limited and can't even compare to those on Galaxy Note Edge.

Design
The design is a huge improvement over Galaxy S5, using metal and glass and dumping plastic altogether.

The Galaxy S6 Edge is of course thinner at the sides than the Galaxy S6, but both of them look the same apart from that. The metal body is similar to the one we have seen in Galaxy Alpha and Note 4, but has a tougher feel to it due to the polish and thus does not look as premium.

The glass panel on the back is a fingerprint magnet, and surrounds the camera lens. The camera lens, which is also surrounded by metal on all sides, protrudes a little.

At the bottom is the speaker grill, charging port and speaker, making the new phones look way too much like iPhones for comfort.

However, the overall effect of the new design is pretty good and marks a huge move away from the plastic body that Samsung is known for.

Software
Samsung made a point to showcase the software improvements it has introduced with the two new smartphones. TouchWiz is based on Android 5.0 now and, thus, is full of animations that you can't miss, courtesy Material Design. And you will also notice the much smaller number of preinstalled Samsung apps in the smartphone instantly.

The simpler, more intuitive UI, as Samsung calls it, is not as much in your face as you would expect it to be after years of using the cluttered TouchWiz. However, its subtle quality is also hard to discern without using it for a few hours at least.

The hardware
Inside, Samsung Galaxy S6 and S6 Edge pack the 2.1GHz octa-core processor and 3GB RAM, which make for a powerful and extremely responsive smartphone when combined with the Android 5.0-based TouchWiz. We noticed no lag, which TouchWiz is criticised for widelh, at all during the time we spent with the smartphones.

For the first time, the back panel is not removable and you can't place a microSD card for storage expansion. Instead, you get 32, 64 and 128GB options; Samsung says that the new flash memories it has used make the process up to 80% faster.



The battery is 2,600mAh in capacity, smaller than the one in Galaxy S5. However, the fast-charging tech Samsung has used can charge the phones from nil to 100% in just 30-40 minutes. And charging the phone for just 10 minutes will ensure that it lasts for up to 4 hours, Samsung claims.

Samsung has replaced the swiping gesture from the fingerprint sensor such that you need to press the Home button to register the fingerprint, like you do iPhones.
Camera
The 16MP rear camera of Galaxy S6 and S6 Edge is great for lowlight photography, Samsung claims, as the sensor is now able to capture up to 60% more light now. However, we were unable to test this as the demo area was way too well lit.



The camera's indoor photography skills are top notch, capturing all the details and delivering great colours and contrast. We will need to spend more time to decide how much of an improvement it is over the cameras of rivals.

However, we can safely say that the selfie camera has got a huge boost since last year. The 5MP front camera captures just as much light as does the rear camera. This means much clearer, brighter selfies for you. On the software side, you get features like beauty mode and wide-angle selfie for better self-portraits. What we think
Samsung has pressed all the right buttons with its new Galaxy S6 and S6 Edge. The phone has enough consumer-centric features to make it a decent rival to the new, fast-selling iPhones.

The best thing about Samsung's new smartphones is that they are more of a revolution than an evolution, unlike HTC One M9. Plus, Galaxy S6 Edge has the dual curved screens as its distinguishing feature, which is likely to entice many buyers.

HTC launches One (M9) with octa-core processor



HTC launches One (M9) with octa-core processor
One (M9) features the same design as its predecessors except that the display panel has thinner bezels and the metal body is now two-tone.
One (M9) features the same design as its predecessors except that the display panel has thinner bezels and the metal body is now two-tone.
HTC has launched its new flagship phone, One (M9), at its Utopia in Progress event on the sidelines of Mobile World Congress 2015 in Barcelona.

One (M9) features the same design as its predecessors except that the display panel has thinner bezels and the metal body is now two-tone with the edges featuring a different colour tone.

HTC One (M9) sports a 5-inch Super LCD3 full-HD display (1920x1080p). Powered by a 2GHz Qualcomm Snapdragon 810 MSM8994 64-bit octa-core processor and 3GB RAM, the phone offers 32GB storage and a microSD card slot that supports cards of up to 128GB storage.

The phone sports a 20MP rear camera (BSI, sapphire glass lens) and a 4MP Ultrapbixel front camera with super-wide angle lens. HTC One (M9) runs Android 5.0 Lollipop with Sense UI 7 running on top. In line with previous rumours, The Sense 7 UI skin is not very different from its current avatar but now offers the ability to customize the UI theme with a source image and has a location-aware menu that changes app shortcuts depending on the user's location. It also lets users select theme packs for app icons and the BlinkFeed home screen also offers meal time suggestions. There's also a new photo editor.

In terms of connectivity options, the One (M9) supports Wi-Fi 802.11a/b/g/n/ac, Bluetooth 4.1, NFC, GLONASS, GPS, micro-USB, 3G, and 4G LTE.

It has a 2840mAh battery and HTC's BoomSound audio will now be powered by Dolby Audio Surround. The One (M9) will be available starting mid-March in Asia and India in silver, gunmetal grey pink and gold colours.